
INTERACTIVE GAME SYSTEMS
Active Games.
Real-world impact.
PlayVector Systems designs electronic game devices
that bring lights, sound, scoring, and physical interaction
to live-action team play.

OUR FIRST PRODUCT
Capture Cube
Designed for foam blaster games, dodgeball-style competitions,
gel blaster events, and re-ball tournaments, the Capture Cube gives players a central objective to contest, keeping gameplay focused, physical, and easy to understand.
Players compete for control using illuminated team buttons while the device delivers real-time scoring feedback through LEDs, displays, sound effects, and announcer audio.



BUILT FOR
Operators. Venues. Communities.
Designed for the people who bring games to life.
Mobile Game Operators
Add excitement and value
to events with fast-paced,
team-based games.
Party & Event Venues
Deliver unforgettable
experiences that keep
players coming back
Churches & Youth Groups
Engage and energize
students with safe, interactive competition.
Entertainment Facilities
Expand your attraction mix
with a premium game system
built for repeat play.
IN DEVELOPMENT
Building it right.
Before we launch.
PlayVector Systems is currently refining the mechanical design, electronics integration, safety features, and manufacturability of our first product line.
Mechanical Design
Rugged, modular, and built
for real-world use
Safety First
Designed with player safety
as a top priority
Electronics Integration
Reliable hardware and immersive feedback
LETS BUILD THE FUTURE OF PLAY
Get in touch.
We're always excited to connect with operators, venues,
partners, and anyone who shares our passion for active play.

Interactive game systems
for active play spaces.
© 2026 PlayVector Systems LLC. All rights reserved.