INTERACTIVE GAME SYSTEMS

Active Games.
Real-world impact.

PlayVector Systems designs electronic game devices
that bring lights, sound, scoring, and physical interaction
to live-action team play.

OUR FIRST PRODUCT

Capture Cube

Designed for foam blaster games, dodgeball-style competitions,
gel blaster events, and re-ball tournaments, the Capture Cube gives players a central objective to contest, keeping gameplay focused, physical, and easy to understand.

Players compete for control using illuminated team buttons while the device delivers real-time scoring feedback through LEDs, displays, sound effects, and announcer audio.

BUILT FOR

Operators. Venues. Communities.

Designed for the people who bring games to life.

Mobile Game Operators

Add excitement and value
to events with fast-paced,
team-based games.

Party & Event Venues

Deliver unforgettable
experiences that keep
players coming back

Churches & Youth Groups

Engage and energize
students with safe, interactive competition.

Entertainment Facilities

Expand your attraction mix
with a premium game system
built for repeat play.

IN DEVELOPMENT

Building it right.
Before we launch.

PlayVector Systems is currently refining the mechanical design, electronics integration, safety features, and manufacturability of our first product line.

Mechanical Design

Rugged, modular, and built
for real-world use

Safety First

Designed with player safety
as a top priority

Electronics Integration

Reliable hardware and immersive feedback

LETS BUILD THE FUTURE OF PLAY

Get in touch.

We're always excited to connect with operators, venues,
partners, and anyone who shares our passion for active play.

Email

[email protected]

Location

Michigan, USA

Interactive game systems
for active play spaces.

© 2026 PlayVector Systems LLC. All rights reserved.